﻿#include "NostalgiaShader.h"
/// <summary>
/// 怀旧shader
/// </summary>
/// <param name="parent"></param>
NostalgiaShader::NostalgiaShader(QObject *parent)
	: BaseShader(parent)
{
	InitShaderSource(vertexSource, fragmentSource);
}

NostalgiaShader::~NostalgiaShader()
{
}
